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ELECTRITCHKING - one of the most spectacular, dynamic, trendy (especially among regional residents), and extreme sports.

So what exactly is "ELECTRITCHKING"?
A 21st-century sport? A fashionable hobby? The gray monotony of everyday life?

Let's take it one step at a time:

Electritchking is riding without pretension or, as you have probably already guessed, !free! riding on the electric train and everything associated with it.

The main condition for "Electritchking" is the presence of an electric train that can actually move, a sharp need to ride for free and, for added extremity, the presence of maximally aggressive ticket inspectors.

So what is the difference between an ordinary person and an electritchker?

Electritchers are those young, energetic, and brave people who consciously prefer the romance of a free trip in an "electroliner"
to the convenience of boring minibuses and other forms of transport.

Electritchking is a complex phenomenon that combines many disciplines:

"kaifsitting" - a very dynamic discipline in which electritchers strive to outrun grandmas with carts, women with own-willed children, mere mortals, and of course fellow kaifsitters, in order to secure themselves a more comfortable spot. Preferably on the heater (in winter) or on the shaded side (in summer). Preference should always be given to horned non-rattling cars, completely empty "compartments" and window seats (VIP).

The technique of "seat capturing" can be included here.
This is a technique used by cunning electritchers who throw their belongings through an open window onto free seats, thereby claiming VIP spots for themselves.

"turnstile jumping" - a discipline in which competitors try to time the perfect moment
to enter (or exit) the station area without paying for a ticket, proudly leaping over the turnstile in one swift bound.
There are many techniques for performing the jump: from a running start, from a standstill, with arms or without.
Of course, there are alternative ways to overcome the hated turnstile, such as crawling under it or "underturnstile sliding," which cannot be called spectacular by any means and is of little interest to us bouncy athletes and extremists.

"bitkom riding" - a very common summer phenomenon on trendy dacha routes. The technique is well known to all metro users.
This is a discipline where the competitor first tries to squeeze their body into a carriage that is already packed tight, and then manages to reach their destination without losing consciousness from lack of air.

"tickets bombing" - a technique for lazy electritchers.
Forging travel passes, clumsy extensions of old ones, using "ksivs." This also includes the most difficult team maneuver in "tickets bombing" to execute — "one pass for everyone."
This is when one electritcher pretends to put a pass into his own pocket, but actually puts it into the pocket of a colleague sitting next to him. The colleague performs a scene: stands up, pretends to look for the ticket/pass — and then !alleluia!. finds it.
And shows the exact same document as the first electritcher. Technique! Mastery! Skill level!

"tambour pissing" of course, and its rarer extreme variety known only to hardcore electritchers — a spontaneous no-way-out "tambour kaking." A very difficult technique to perform, especially during "bitkom riding."

freestyle "controller running" - the main discipline that identifies the strongest electritchers in Russia.
The classic idea is to deceive/outrun approaching inspectors while the train is stopped.
In this discipline, the complexity and style of elements performed while fleeing from controllers are evaluated — jumps, flips, all sorts of acrobatic tricks.
(additional bonus points and honor are awarded for all the above if done in an intoxicated state).
This particular discipline is the most spectacular part of electritchking. To participate, a sufficiently high level of mastery over one's legs, elbows, and head (for orientation) is required.
Those who have had the pleasure of observing a classic "controller running" will agree that the coordination of teamwork is particularly pleasing in such races. For example, when the first person to arrive holds the doors open for their trailing colleagues.

Actually, since we're on the subject, it would be important to note that team play significantly eases an electritcher's life, whether it be "kaifsitting" or "tambour pissing."

And finally, "slow controller walking" - an electritcher moves through the carriages away from pursuing inspectors, thereby buying time and reaching their desired destination.
The participant is required to have cold-blooded calculation, extraordinary self-control, endurance, as well as basic skills in overcoming obstacles such as: grandmas with carts and "bitkom riding" enthusiasts.
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