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#39
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Sword of the Dark Knight:
- +5 to attack, -2 to enemy defense.
- gives the hero a 50% chance to deal a critical hit and cast the "Grief" spell.
- morale and luck begin to affect the hero.
Axe of Darkness:
- +2 to attack
- each attack by your creature will reduce the defense of the enemy unit (target) by 1.
Armor of Darkness:
- +5 to defense, +2 to HP of level 1 creatures.
- immunity to the "Disrupting Ray" spell.
Greaves of Darkness:
- +2 to defense, +2 to knowledge.
- +5 to the health of all level 2 creatures.
Helmet of the Dark Knight:
- +4 to spell power.
- the hero casts the "Confusion" spell with a 50% chance on a direct attack.
Bonus for 2 items - -2 to enemy defense
Bonus for 3 items - -2 to enemy luck
For the entire set - the enemy unit takes damage when morale or luck triggers, equal to 20 * hero level

Version - Heroes 5 TOE.

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