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#24
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HumanSt;178617
...for an Orc who doesn't know how to resurrect warriors with magic, this can only be done with the "Carrion Eater" (if anyone knows another way, let me know)

So, I'm writing about it. Orcs often level up their siege engines, and if you upgrade the first aid tent, you can use it to resurrect units. +100 health per resurrection. Also, Cyclops heal with Goblins, they can't be resurrected this way, but nevertheless, you shouldn't forget about this possibility.
But I don't like the electric breath, because the damage is DIVIDED among all the units it hits. That is, the more of them there are, the less damage each one receives. In my opinion, it's better to hit one hard than to tickle three or four.

Here, too, you need to consider different nuances. For example, you can attack a stack with weak attack and damage, and therefore receive weak retaliation from it, but at the same time, you also damage a nearby strong stack and don't receive retaliation from it. Or, in this way, you can somehow damage archers who are covered by other units. There are cases where the use of electric breath is even more justified. For example, I had a battle with a Necromancer, he had a huge number of skeleton archers, covered, and next to them were 5 skeletons with shields. And the situation was such that I couldn't block the archers, and my archers would deal 50% damage to them, because this small group of skeletons with shields protects their neighbors from being shot. So, if there were no Wyverns, I would have to spend a turn of some stack of warriors with the ability to deal a huge amount of damage to kill these damned 5 skeletons, or be content with 50% damage from archers to the enemy archers. But as it was, I hit with electricity at once at 3 stacks and accidentally destroyed these 5 skeletons with shields.