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The difficulty level varies greatly depending on the version. I never encountered billions of enemies in version 1.6, regardless of whether I played aggressively or defensively. As for Godric, the main goal is to survive until your turn. In my second playthrough, I didn't take the summoning magic skill and instead relied on the classic Necromancer strategy. I thought I would be overwhelmed, but then Markel started mass-cursing and weakening enemies. In the end, about 80% of the losses occurred before Markel started using his staff. A prolonged battle with Spiritual Link and Resurrection is a real advantage. By the end of the battle, you can resurrect half of your army. That's why I prefer a long-term development strategy. Many Angels and Knights? We have two castles – build troops in both and turn ordinary soldiers into various undead creatures in the castle. The result is a double Necromancer army, which is more than decent.