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Qwerty (purple, Necro, Barbarian) def Kama (orange, Warlock, Knight, host) Sluffest (Hot Battle), 144.
A long game for this map, in real time it was over 4 hours ... Start: Barbarian in the tavern, Slow and Stone Skin in the guild, artifact +1 attack (only given to the Leader though). On the fourth hero I dug up a Knight and took the artifact (Charisma had an effect:)))
I poured a piña colada, yasnikov said that doping control needed to be introduced and I should be disqualified.
The first days I played by the template, though I did get 6 attack.
Meanwhile ...
Kama delivered a super game up to a certain point. The opponent will tell the details himself, I'll only mention some moments. On day 3, a sped-up Knight made a beautiful signature move — I call it "Kama's maneuver." He takes the Wizard's castle and the hero MANAGES to get inside. The next day, the Wizard storms the castle and loses. So by the start of day 4, the opponent had 2 castles. I got really down and made some kind of left-field move. As a result, the opponent destroyed two of my scout heroes. By day 5, it all looked like a loss. But actually, this wasn't even my worst position in the game ...
On day 5, that fine Knight mopped up all of the opponent's backup army. There were hydras, about 18 centaurs, and something like griffins. Meanwhile, on day 117 I captured the Sorceress's castle and killed her only hero with no losses at all. Didn't place any Liches though. On day 121 I went for the Wizard's castle. On the way, I lost a dragon to hit-and-run. I reached the castle and attacked. And there were 2 dragons there. Get it? BOTH!!!!!! So on day 3, Kama took the castle and completely wiped out the Wizard with a full army, without losing a single dragon!!!! Then the opponent made a non-standard move — after destroying my dragons, he retreated. The next turn, I went forward with the remnants of my army. And the opponent hired himself out again at his starting castle and went after my hero. At that moment I made my first decent move of the game. I traded resources and gold at three marketplaces. And I captured the ruby mine (so with the trade I had 9). The opponent attacks, kills two vampires, I retreat. Then the opponent for some reason doesn't go for the Wizard castle but goes to capture the Knight's castle. After that, he also set a trap — he moved out a scout hero with a Gargoyle, and if I hadn't defended the Wizard's castle somehow, he would have taken it for free. I saw it.
The opponent captured the gold mine, captured the Knight's castle. The Knight captured the Sorceress's castle that was mine before.
On day 127, I managed to buy back the hero with an army who had fled two days earlier ...
On the third week, the opponent turned around and went for the Wizard's castle, which belonged to me until then. Took it, of course.
But! The thing is, after the opponent fled during the first assault on the Wizard's castle, I devised a plan. Remember about trading resources and capturing the ruby mine? In short, around day 134 I upgraded the Vampires (Liches never built), bought everything out (Mummies upgraded too) and boldly went to storm the Wizard's castle. On day 137, I set myself up for a hit-and-run, but it gave the opponent nothing. On day 141, I attack:
8-3-2-2, Haste, Slow, Stone Skin, Steel, Archery, 23 Lord Vampires, 11 Liches I think, 26 upgraded Mummies, 6 Skeletons, 36 upgraded Zombies.
I don't remember the stats, something like 4-8-3-4, Archery, 2 Green Dragons, 12 Mages, 8 Pigs, about 12 upgraded Golems, 15 Roccs.
15 Vampire Lords remained, 25 Mummies, 35 Zombies (the Skeletons played excellently, taking the retaliation from 2 dragons. Those responded with luck:)))
The opponent had impressive luck and morale.
After that, a march to the opponent's starting castle (by then the computer had taken his Knight castle back) and there it's all over.
For most of the game, the opponent played stronger. At a certain point, he had an overwhelming position.
Thanks for the game!!
A long game for this map, in real time it was over 4 hours ... Start: Barbarian in the tavern, Slow and Stone Skin in the guild, artifact +1 attack (only given to the Leader though). On the fourth hero I dug up a Knight and took the artifact (Charisma had an effect:)))
I poured a piña colada, yasnikov said that doping control needed to be introduced and I should be disqualified.
The first days I played by the template, though I did get 6 attack.
Meanwhile ...
Kama delivered a super game up to a certain point. The opponent will tell the details himself, I'll only mention some moments. On day 3, a sped-up Knight made a beautiful signature move — I call it "Kama's maneuver." He takes the Wizard's castle and the hero MANAGES to get inside. The next day, the Wizard storms the castle and loses. So by the start of day 4, the opponent had 2 castles. I got really down and made some kind of left-field move. As a result, the opponent destroyed two of my scout heroes. By day 5, it all looked like a loss. But actually, this wasn't even my worst position in the game ...
On day 5, that fine Knight mopped up all of the opponent's backup army. There were hydras, about 18 centaurs, and something like griffins. Meanwhile, on day 117 I captured the Sorceress's castle and killed her only hero with no losses at all. Didn't place any Liches though. On day 121 I went for the Wizard's castle. On the way, I lost a dragon to hit-and-run. I reached the castle and attacked. And there were 2 dragons there. Get it? BOTH!!!!!! So on day 3, Kama took the castle and completely wiped out the Wizard with a full army, without losing a single dragon!!!! Then the opponent made a non-standard move — after destroying my dragons, he retreated. The next turn, I went forward with the remnants of my army. And the opponent hired himself out again at his starting castle and went after my hero. At that moment I made my first decent move of the game. I traded resources and gold at three marketplaces. And I captured the ruby mine (so with the trade I had 9). The opponent attacks, kills two vampires, I retreat. Then the opponent for some reason doesn't go for the Wizard castle but goes to capture the Knight's castle. After that, he also set a trap — he moved out a scout hero with a Gargoyle, and if I hadn't defended the Wizard's castle somehow, he would have taken it for free. I saw it.
The opponent captured the gold mine, captured the Knight's castle. The Knight captured the Sorceress's castle that was mine before.
On day 127, I managed to buy back the hero with an army who had fled two days earlier ...
On the third week, the opponent turned around and went for the Wizard's castle, which belonged to me until then. Took it, of course.
But! The thing is, after the opponent fled during the first assault on the Wizard's castle, I devised a plan. Remember about trading resources and capturing the ruby mine? In short, around day 134 I upgraded the Vampires (Liches never built), bought everything out (Mummies upgraded too) and boldly went to storm the Wizard's castle. On day 137, I set myself up for a hit-and-run, but it gave the opponent nothing. On day 141, I attack:
8-3-2-2, Haste, Slow, Stone Skin, Steel, Archery, 23 Lord Vampires, 11 Liches I think, 26 upgraded Mummies, 6 Skeletons, 36 upgraded Zombies.
I don't remember the stats, something like 4-8-3-4, Archery, 2 Green Dragons, 12 Mages, 8 Pigs, about 12 upgraded Golems, 15 Roccs.
15 Vampire Lords remained, 25 Mummies, 35 Zombies (the Skeletons played excellently, taking the retaliation from 2 dragons. Those responded with luck:)))
The opponent had impressive luck and morale.
After that, a march to the opponent's starting castle (by then the computer had taken his Knight castle back) and there it's all over.
For most of the game, the opponent played stronger. At a certain point, he had an overwhelming position.
Thanks for the game!!

Орден Феникса – харизматический :) лидер