Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
ArhLich, how does an elf with only one town have such a huge army? With three towns, even without counting the raised undead, you should have had three times as many. There's no mass antimagic. Therefore, archers covering the berserker can reduce their numbers before the enemy uses antimagic. And the necromancer hero should move more often than the elf or knight.
IMHO, the scariest counter to all heroes is a strong player.