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scorp (blue, Stronghold, Gurnisson, Pyra) def Dubrovin Pavel (red, Inferno, Calh, Calh) 214
Pavel rested twice - once when I had an external dwelling of bears, and one time I took it; on the next map generation, the same external dwelling appeared again, but I only saw it in the second week.
Heroes like in a fairy tale: Greg Hack, Tazar, Pyra, and starting Gurnisson. There were no ГО on the road, only off-road. In various skeletons and wagons I found: a pendant +1 speed, attack/defense ring, shield +2, map +1 luck. 117 1-7 without 4,6 in the Castle + 2 goblin external dwellings, I see a conser(?). At 123 I spotted an external dwelling of behemoths behind 1-4 upgraded bone dragons; basically, this undead aged my goblins and eventually split them in half. 125 - took an external dwelling and a conserve for 3 angels, Pyra became 10 9 3 2. At 127 I took human secondary (mostly for the tavern). 133 I enter the metro almost under my own castle, and there's an observation tower right away :smile54: , I see red's secondary (Dungeon) - captured it immediately and on the next turn spotted the capital. Scouted the army: 10 sultan efreits, 62 magogs, 13 pits, and shushers with stats 8525, while my army consists only of 3 angels and 7 bears (12 10 6 8) - I didn't dare to storm it; I ate his hive of 12 wyverns and headed for the portal, emerging at the treasury where I had seen the Dragon Utopia since the fourth day (I wanted to go to it through the swamp off-road, but never dared). On the way there, I took an angel external dwelling (managed to take it only once) and 3 hives (4, 6, and 8), and then the Dragon Utopia (at 141) for 1CD (shield +4 to all and +1 morale). At 143, a failed attempt to transfer troops and leave the treasury, as the red boss was coming at me with 4 weeks of growth (+ he has a pit external dwelling), and by the end of the turn the whole army was with the loser (I traded resources for money this turn, but as it turned out, not enough; however, I was lucky playing blue + growth from castles). On the next turn, I paid them off without losses in my capital. Previously at 142, I took the capital from red. At 212, I took another Dragon Utopia for 3CD (titan breastplate, boots with 15% magic resistance, titan helmet and shield +3/+3 attack/defense) and after taking it, headed home for bear upgrades. 214 Calh without his army stood in the castle (the only one), but only a level 3 hero could reach him; I equipped him, gave him the army, and stormed:
Fafner 9 7 18 7(30 mana) +4/+5 morale/luck : 40 wyverns, 4 angels, 15 thunder birds, 6 grey and 10 ordinary bears, 60 upgraded wolves and 100+ goblins
Calh 14 9 4 5(220 mana) - without his army(14 sultan efreits, 23 pits, 53 magogs, 26 demons and 6 wyverns - but there were 58 troglodytes and another 3 empty slots, there was a call of earth elements totaling 12
Calh could have had stats (if without the hat 5th level magic) 20 15 10 11
Pyra 18 14 20 (420 mana and chain lightning for 900)
Thanks as always to us, and come join an exciting game!
Pavel rested twice - once when I had an external dwelling of bears, and one time I took it; on the next map generation, the same external dwelling appeared again, but I only saw it in the second week.
Heroes like in a fairy tale: Greg Hack, Tazar, Pyra, and starting Gurnisson. There were no ГО on the road, only off-road. In various skeletons and wagons I found: a pendant +1 speed, attack/defense ring, shield +2, map +1 luck. 117 1-7 without 4,6 in the Castle + 2 goblin external dwellings, I see a conser(?). At 123 I spotted an external dwelling of behemoths behind 1-4 upgraded bone dragons; basically, this undead aged my goblins and eventually split them in half. 125 - took an external dwelling and a conserve for 3 angels, Pyra became 10 9 3 2. At 127 I took human secondary (mostly for the tavern). 133 I enter the metro almost under my own castle, and there's an observation tower right away :smile54: , I see red's secondary (Dungeon) - captured it immediately and on the next turn spotted the capital. Scouted the army: 10 sultan efreits, 62 magogs, 13 pits, and shushers with stats 8525, while my army consists only of 3 angels and 7 bears (12 10 6 8) - I didn't dare to storm it; I ate his hive of 12 wyverns and headed for the portal, emerging at the treasury where I had seen the Dragon Utopia since the fourth day (I wanted to go to it through the swamp off-road, but never dared). On the way there, I took an angel external dwelling (managed to take it only once) and 3 hives (4, 6, and 8), and then the Dragon Utopia (at 141) for 1CD (shield +4 to all and +1 morale). At 143, a failed attempt to transfer troops and leave the treasury, as the red boss was coming at me with 4 weeks of growth (+ he has a pit external dwelling), and by the end of the turn the whole army was with the loser (I traded resources for money this turn, but as it turned out, not enough; however, I was lucky playing blue + growth from castles). On the next turn, I paid them off without losses in my capital. Previously at 142, I took the capital from red. At 212, I took another Dragon Utopia for 3CD (titan breastplate, boots with 15% magic resistance, titan helmet and shield +3/+3 attack/defense) and after taking it, headed home for bear upgrades. 214 Calh without his army stood in the castle (the only one), but only a level 3 hero could reach him; I equipped him, gave him the army, and stormed:
Fafner 9 7 18 7(30 mana) +4/+5 morale/luck : 40 wyverns, 4 angels, 15 thunder birds, 6 grey and 10 ordinary bears, 60 upgraded wolves and 100+ goblins
Calh 14 9 4 5(220 mana) - without his army(14 sultan efreits, 23 pits, 53 magogs, 26 demons and 6 wyverns - but there were 58 troglodytes and another 3 empty slots, there was a call of earth elements totaling 12
Calh could have had stats (if without the hat 5th level magic) 20 15 10 11
Pyra 18 14 20 (420 mana and chain lightning for 900)
Thanks as always to us, and come join an exciting game!