I'll answer:
1. Because the Warlock's main abilities are wizardry, chaos/summoning, luck, and logistics (quick thinking). (imo)
2. How to fight Chaos – I will rely on the high initiative of the Union's strike stacks. If it's a Winged, I can also take magic speed. Here, I will divide the archers into 2 stacks, and the druids as well, if there are any. I will play close-range to use fewer area-of-effect spells.
3. With Stalkers – it's simple, I'll put them on the list of sworn enemies and bombard them with arrows. I can even put Eldritch on the arrow. The Hunters suffer while being in stealth.
4. If the Warlock goes into Summoning, that's even better. First, the archers will live longer. Second, fire warriors are quite mana-intensive, and the Tower doesn't have that much mana (enough for 2-4 casts), and it won't be difficult to deal with them. However, mines and the Crystal of Secrecy look tougher.
5. I think so, I played and checked what they can do, but it's quite difficult. Especially if your opponent is playing as Lethos.
1. A reasonable Warlock always takes Tactics against Stronghold and Orcs.
2. You will only get to the Dryads on the first try, but the Tower has Furies and Riders.
3. And here, it's a matter of luck – you might not find it in 2 weeks.
4. The Tower may have almost as many fire warriors as you have archers, and after that, no one will stop them from using the Crystal and/or Phantom. Four casts will be enough.
5. Hmm, interesting statement. Please tell me in detail how you will fight against any Tower, Hafiz, Kaspar, or Haghesh on day 17 (I'm feeling generous today). I'm not mocking you, I'm really interested.
Творят настолько черные дела,
Что до таких блистательных идей
Не вдруг дойдет и записной Злодей
Темный адепт клана GODS