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Dreamcatcher (Blue, Swamp, Tazar) def Дубровин Павел (Red, Rampart, Ivor) 1-4-5, 2sm4d(3)
Good respawn, plenty of money, but the sawmill is in "one" place starting with the letter G. However, I couldn't bring myself to restart after seeing the treasure chests. I managed to gather some wood at first, and then found the path to the mine. On day 7 I set foot in it and bought a couple of extra sprites, but didn't have enough money for the castle. But I thought it was no big deal, since two conservatories and a Dragon Utopia had already been scouted. End of the week: 5 and 6 in the citadel, Tazar is a bit weak.
On the second week I clear out Dwarf Cottages, 10 k and 20 k. I also raised a fair amount of money in my swamp's back alleys of the respawn. Managed to build the castle, hydras, and capitol. Tazar — expert logistics.
On the third week — collecting conservatory angels, 6 of them. While sizing up the Dragon Utopia, I take the mineral wood. In necro secondary town, magic is being heavily developed; at level 4 they give Town Portal and Chain Lightning. Secondary hero Jeddite advances literacy to expert and teaches Tazar resurrection.
1-4-1 The level-2 Dragon Utopia fell. Gave Boots, Sword of Justice, and Angel Wings. I portal home, replenish mana, and through the GO on foot with fights — to visit. Tank-dinosaur with boots, at the stable, expert logistics, earth and air, without ballistics, 15-22-9-8 assaults Ivor in his castle: 20-6-9-7, expert earth. Ivor clearly saw Tazar on the approach and was ready to defend. The first battle went poorly: first turn — golden dragons, mass slow, elves surrounded by defenders. While I was getting closer to them, casting mass haste and resurrect on the angels, mana gradually ran out, and the elves stung painfully. I retreated for a heap of cash. A couple of days later I attacked again, deciding it was better to immediately use Chain Lightning, which takes out 30 elves per hit. That's how it turned out; the opponent rushed into melee, and with the help of Blindness and Slow I neutralized the dangerous swamp stacks one by one. When everyone ran out of mana, the ballista destroyed all the towers, and the remaining last gorgons finished off the horses and dendroids.
Thank you Pavel, for the game and the adrenaline-fueled battle!
Good respawn, plenty of money, but the sawmill is in "one" place starting with the letter G. However, I couldn't bring myself to restart after seeing the treasure chests. I managed to gather some wood at first, and then found the path to the mine. On day 7 I set foot in it and bought a couple of extra sprites, but didn't have enough money for the castle. But I thought it was no big deal, since two conservatories and a Dragon Utopia had already been scouted. End of the week: 5 and 6 in the citadel, Tazar is a bit weak.
On the second week I clear out Dwarf Cottages, 10 k and 20 k. I also raised a fair amount of money in my swamp's back alleys of the respawn. Managed to build the castle, hydras, and capitol. Tazar — expert logistics.
On the third week — collecting conservatory angels, 6 of them. While sizing up the Dragon Utopia, I take the mineral wood. In necro secondary town, magic is being heavily developed; at level 4 they give Town Portal and Chain Lightning. Secondary hero Jeddite advances literacy to expert and teaches Tazar resurrection.
1-4-1 The level-2 Dragon Utopia fell. Gave Boots, Sword of Justice, and Angel Wings. I portal home, replenish mana, and through the GO on foot with fights — to visit. Tank-dinosaur with boots, at the stable, expert logistics, earth and air, without ballistics, 15-22-9-8 assaults Ivor in his castle: 20-6-9-7, expert earth. Ivor clearly saw Tazar on the approach and was ready to defend. The first battle went poorly: first turn — golden dragons, mass slow, elves surrounded by defenders. While I was getting closer to them, casting mass haste and resurrect on the angels, mana gradually ran out, and the elves stung painfully. I retreated for a heap of cash. A couple of days later I attacked again, deciding it was better to immediately use Chain Lightning, which takes out 30 elves per hit. That's how it turned out; the opponent rushed into melee, and with the help of Blindness and Slow I neutralized the dangerous swamp stacks one by one. When everyone ran out of mana, the ballista destroyed all the towers, and the remaining last gorgons finished off the horses and dendroids.
Thank you Pavel, for the game and the adrenaline-fueled battle!