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- A reference guide and manual in Russian for Heroes 3.

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Loken;175211
It's downloading...
It reaches 60 KB and that's it.
I checked, everything works for me... Send me your email in a private message, and I'll send the reference guide directly...

2 smallest: thanks, you've revived the topic a bit... :) Especially since the information is extremely useful in essence, and for the most part, it can be verified, which means it can be added to the reference guide after that...

Added 12 minutes ago
Ben80;175251
Auto-battle?
Maybe it's better not to play Heroes, but to write a program that completes all maps and Campaigns? And even better, so that it also wins against a player. :smile43:
Joke or not... but here we are simply observing an increase in the probability of an event, which can be achieved by simply replaying, so everything is correct - it just helps save time, like an excavator... :)

Added 8 minutes ago
Ben80;175245
And is it possible to write more details about the skill tree in the reference guide? Does it even make sense? If there are any correlations between the probabilities of skill drops, how can all this be described?
The only thing that can be checked is to simply record the probabilities during testing in the game... But this is a very conditional confirmation, and since there is no theory at all on this vague topic, I think only Gus Smedstad can help here...
Сначала было слово...
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