Decontaminator (red, dungeon, random, Darkstorn, Terek) def Mizrael (blue, Inferno, random, Pyre, Pyre) 133 2sm4d(3)
We played all random. We chose all restarts.)))
We both spawned at the top. The second hero was Dimer, the 3rd Terek, the 4th Damacon. Harpies not built. We build Evil Eyes and Terek breaks through the blockers. We see that 3 roads lead to up to 50 elves, up to 50 Ice Maidens, GO. With 75 Troglodytes, 19 goblins, 1+1 harpies, and 10 Evil Eyes, we choose to break through to up to 50 dragonflies at the adjacent respawn via rough terrain, maybe the native secondary town.
End of week 1: 1-5 in the Citadel, +1000 at home, tavern, market, and Mage Guild in the Necro secondary town. Explored: Griffin Conservatory for 2-4 angels, 3 Medusa Dens, 2 crypts, Dwarf Cottage for 50 dwarves, Boots of Speed guarded by up to 50 mummies, gloves guarded by up to 100 dragonflies, Cape of Speed guarded by up to 100 nomads, passage to blue's respawn guarded by up to 20 mages. Daremyth freed with 5 gargoyles and 30 gremlins. Terek stands by the Dwarf Cottage on a gargoyle, nearby Darya with 59 trogs, 30 gremlins, 4 medusas, and 7 Evil Eyes. I decided if Shakti spawns, I'll fight with trogs, but if someone else, with skeletons. Actually, I was spitting mad when it turned out to be a non-native secondary town, as it turned out in vain.
On 121 we build the Converter, and Terek with 200+ skeletons easily takes the Dwarf Cottage and the Cape. Then we build Mage Guild 2 (need something to hit efreet with), take the external dwelling of skeletons, reclaim the Boots, take blue's capital and their secondary Conflux. At the end of the week, Pyre recaptures their capital. But on 131 Inferno is taken again and all growth is ours. On 133 Terek with 216 skeletons, 19 Evil Eyes, 3 efreet, 1+1+1+1 harpies storms the Necropolis secondary town, which Pyre had taken earlier. Superiority in meat and magic brought Terek victory.
Thanks for the game. Bad luck for the respected Mirazel with the layout.
Added after 30 minutes
Decontaminator (blue, Rampart, Ivor, Ivor) def Loi (red, Castle, Valeska, Valya) 135 2sm4d(3)
We chose all restarts. Ivor came with 10 elves, 2nd Kyrre with 5 elves.))) But on the only road, up to 20 gremlins guarded the Lightning Helm(((.
End of week 1: 1-6 in the Citadel, elf upgrade, +1000. Broke through the passage to the adjacent respawn where the external dwelling of hives was taken))). Took the crypt and the Dwarf Cottage minimal. No mines at all))) and no lookout towers(((.
End of week 2: +2000, pegasus upgrade, Castle at home, +1000, market, elves in the Citadel in the native secondary town. Scouting revealed that GO is on rough terrain, and I was afraid of a rush all the time. But the opponent had very bad finances, and Ivor managed to drag home by the end of the week, take out the gremlins, take the minimal Griffin Conservatory. The external market near the secondary town helped a lot.
On week 3, Kyrre on silver pegasi kills the lichs, takes blue's secondary town. And Ivor takes another Griffin Conservatory-minimal (which Valya almost reached))). On 135 FF. Valya, out of desperation, attacks Ivor and perishes.
Thanks for the game and the experience.
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