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Wendy, it's also not worth dragging out the mission for too long. Over time, the number of dragons at the end of the mission increases. Especially in the unpatched version, because in versions below 1.4, troops do not accumulate in dwellings. However, in any version, there is no particular need to return to the dwellings. The joining troops are sufficient.
For those who like a challenge, I recommend completing the 3rd mission of the 4th Campaign with the hero in version 3.0. It's SOMETHING. There is no comparison with version 1.5. Especially with the latest version of the mod, which fixes the bugs of versions 1.6 and 3.0. The first demon runs not to the second, but to the first captured castle. The enemies flee the battlefield in the first 2 weeks, and then return with huge armies. They make good use of caravans.
I haven't been able to complete it yet. In the 4th-5th week, two high-level heroes arrived at once and defeated Railag. I decided to cheat a little and replay the campaign with a scanner, which I have never used before. The result is disappointing. If a well-developed Railag lasted for several weeks, then the one developed with the scanner is defeated in the first week. I will try again with a different build. If that doesn't work, I will have to lower the difficulty.
The mission is designed to be completed in version 1.x. The mod creators, of course, did not change anything in it. I noticed that other missions, where the AI starts with many cities and external dwellings, have also become more difficult to complete in version 3.0. With the help of caravans, they quickly gather decent armies. Even in the very easy second mission in version 3.0, I had some small problems.
For those who like a challenge, I recommend completing the 3rd mission of the 4th Campaign with the hero in version 3.0. It's SOMETHING. There is no comparison with version 1.5. Especially with the latest version of the mod, which fixes the bugs of versions 1.6 and 3.0. The first demon runs not to the second, but to the first captured castle. The enemies flee the battlefield in the first 2 weeks, and then return with huge armies. They make good use of caravans.
I haven't been able to complete it yet. In the 4th-5th week, two high-level heroes arrived at once and defeated Railag. I decided to cheat a little and replay the campaign with a scanner, which I have never used before. The result is disappointing. If a well-developed Railag lasted for several weeks, then the one developed with the scanner is defeated in the first week. I will try again with a different build. If that doesn't work, I will have to lower the difficulty.
The mission is designed to be completed in version 1.x. The mod creators, of course, did not change anything in it. I noticed that other missions, where the AI starts with many cities and external dwellings, have also become more difficult to complete in version 3.0. With the help of caravans, they quickly gather decent armies. Even in the very easy second mission in version 3.0, I had some small problems.