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#44
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On the "Desert_Tour" map, when playing as blue, it's impossible to proceed past the "vlagu edinogo sbora" because it and the keymaster's tent block the path. Also, the guard should be moved away from the road, as the roads are already slow (which significantly prolongs the game), and now you also have to go around the guard in the sand.
And in general, I'd like to request that this map variant from the previous tournament be kept – that map was well-balanced, despite the absence of nomads.

P.S. Well, I have a feeling that not only Nagan-4 will be removing this map from the list first.:D

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