Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Okay, let’s end this pointless argument about the difficulty level. I always play on the highest difficulty, and I always choose the largest map, but the computer still develops differently on different maps. In my case, it developed very poorly, and my hero doesn’t just sit around; he levels up.
And when the explosion (or suffocation, it’s just called differently in different versions) deals about 6,000 damage, you can win even with 500 centaurs. :) Also, you can configure the banner of the commander so that the centaurs can block damage, and then everything will be even better.