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Okay, let’s end this pointless argument about the difficulty level. I always play on the highest difficulty, and I always choose the largest map, but the computer still develops differently on different maps. In my case, it developed very poorly, and my hero doesn’t just sit around; he levels up.
And when the explosion (or suffocation, it’s just called differently in different versions) deals about 6,000 damage, you can win even with 500 centaurs. :) Also, you can configure the banner of the commander so that the centaurs can block damage, and then everything will be even better.