I see that not many forum users are writing in this thread! Probably many people will disagree with the mercenary guild. In my opinion, it will be a waste of time! Of course, I'll hire mercenaries! I'll even join the mercenaries myself! But there won't be any attachment to a Clan! Clans will become empty! Or only mercenaries will play for them. No, that's nonsense.
Clans won't become empty! The whole point is to increase your chances of winning in a particular tournament. Let's say a new tournament is announced for Haven, and maybe no one in our Clan knows how to play Haven? Then the mercenary guild will be very useful. Nevertheless, a Clan will still be better than mercenaries; it will continue to develop and recruit new members, etc. And a mercenary can only improve their own skills.
And if such a guild is to be created, there should be a manager appointed who knows the skill level of each mercenary, their strengths, and the Factions they play. So, this still needs to be discussed.
But nevertheless, I'm FOR creating a guild. If it doesn't prove its worth, then it can be disbanded. But you all don't even want to give it a chance to exist.
P.S. I still think that the topic should be closed until the Grail appears, otherwise, it only leads to arguments and no constructive suggestions.
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...
Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!
КИНО