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Light for the Necromancer.

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>>But the Necromancer isn't in last place either in this regard.
-you have to choose what to use. I chose Vengeance and the Light skill tree. :)
I'm not claiming that if I had chosen Chaos, I would have lost; I'm even willing to bet that I would win even if I completely refused to use Light and any other skills that aren't needed to get the Crown of Ascension. :)

>>I'm afraid that by the time you cast mass Light and Darkness spells, there will be nothing left of your army.
--I don't think that with 3 castles and a lot of dwellings, I won't be able to gather such a large army that in 3-4 turns, nothing will be left of my army. I think it will be much more positive for me. :D

>>In general, it's interesting to see what you'll come up with. After the first mass Light spell, the opponent should realize that you have Divine Vengeance. He will definitely use Horde Fury on your skeletons at the beginning of the battle.

He doesn't have Horde Fury; he was given a different, better spell.
After the first one, probably not. First, there will be mass curses. And you can get Haste in attack and Stone Skin in defense. And then, of course, he will figure it out, as it will be Vengeance. :smile19:

>>I hope you and your opponent are roughly at the same skill level.
--well, he has problems with strategy. He delays expansion, gets carried away with destroying neutrals... in short, he's not very good.

>>You're wrong about defense. It doesn't increase the defense parameter; it reduces losses in melee combat by 30%.
--I'll keep that in mind for the future... but it's so banal to take defense for the Necromancer