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Congratulations to the winners.
Thank you to the tournament organizers.
This was my first time participating in an online Heroes tournament. I enjoyed it. I think I'll continue to do so. The result is somewhat comforting, even though it's only second to last, at least my hero turned out to be the most powerful. :)
It's a pity that I exchanged gold and resources for mercury in the Castle, forgetting about the outpost. Otherwise, I might have been able to take first place instead of second in terms of mercury. :)
I have a suggestion for the organizers of offline tournaments for future tournaments, maybe even the next one. :)
A discussion of the proposed idea for a tournament plot among all fans of playing Heroes 5 is welcome.
An idea for a plot for a future offline tournament for the fifth installment of Heroes.
The map is close to the maximum possible size (it can be automatically generated).
Castles with their lands are arranged in a chain of enclaves. The chain is not closed.
The transition from one enclave to another is only possible via a stationary teleport or by going underground. All stationary teleports and underground passages are guarded by wild monsters of level 7.
The map is for 2 heroes - the player and 1 computer opponent.
The player and the computer opponent are located at different ends of the chain of lands. The computer opponent's hero cannot leave its enclave. But the computer opponent should have three to four mines of each resource in its enclave. In each of the remaining enclaves (including the player's enclave), only a third of the mines should be left.
The computer opponent's faction is Dungeon.
The starting Castle faction for the tournament participant is Necropolis or Sylvan (CHOSEN BY THE TOURNAMENT ORGANIZERS).
For the tournament, use the same rules as for the "Lord of Golems" tournament, with the exception that any heroes can be purchased.
The possibility of using the "Astral Gate" spell can be discussed.
Make the opponent powerful - at least level 35-36 with good troops and give him a complete set of dragon artifacts (crown, cloak, necklace, armor, shield, sword, greaves, ring), which the player needs to capture.
The player's tournament tasks:
In the shortest possible time:
1. Defeat the computer opponent's hero and capture his complete set of special artifacts.
2. Level up ALL 8 of the participant's heroes to level 30.
Completing both tasks is mandatory.
Evaluation of results:
Completion of both tasks in the shortest possible time.
And a small element of random luck:
If the number of days taken is the same, the participant with the most additional sets of artifacts will be given priority. Only complete sets of artifacts are counted.
If the number of additional sets of artifacts is the same, the total number of simple artifacts in the sets of artifacts is evaluated.