I confirm Pit's victory. Even though I lost, I consider this one of my best games. Technically, I played well, never threw the game away anywhere, the chains worked properly, and I built at a decent pace.
On the first day I cleared five crypts, resulting in unicorns in the castle, but without dwarves, five heroes, and I also picked up my favorite artifact, the Spirit of Oppression. There were two dwarven treasuries next to the castle, where that artifact came in quite handy.
On the second week, I fly to those treasuries, but it turned out each had a crowd of dwarves. I had to run a chain to the secondary Inferno, take it over, loot the respawn, and after buying an army, break into both dwarven treasuries. As a result, on day 127 I had a choice: either 10,000 gold for dragons, or for the army, or to build up with the money... This is where I made a fatal mistake by choosing dragons.
As a result, on the third week and onward, I had chronic lack of money, a small army, lost tempo...
The Naga Bank for 4000 and the gold mine in the treasury helped a little, but my opponent developed quickly during this time. I clashed with him, capturing his secondary town, replenishing my mana, and fleeing from there.
Later, I sacrificed a hero and on my own secondary town on the fourth week, I took a Pandora's Box for 5k experience behind a crowd of elves. At that time, Ivor (scout hero) was wielding a shield giving +12 defense and -3 attack. I rushed in with Kairy, took it, passing by the enemy's Miner, breaking through 36 griffins. In the end, I had expert Earth Magic, but only 8 mana left.
On the next turn, the Miner attacks and achieves victory.
I had plenty of troops in my castle that I couldn't afford to buy out. I think I built the dragons in vain, and later the external dwelling of pegasi tempted me to make a stack of 50 of those creatures, which turned out to be completely useless in a serious fight.
I've only been playing Rampart recently, so my inexperience shows. But still, the game was interesting.
Thanks for the game.