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The most difficult alternative

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Ar, I think it will work well with Whirlwinds too))) well, there won't be a triple attack, but what will the teleport be like:rolleyes:

Added 5 minutes later
Lu41k;172431
Holy_Paladin, it's elementary :) In Equilibrium, which we are all playing online now, the Crusaders are much stronger! And they attack twice! That is, they have a real chance to kill a Hero! Imagine, under favorable circumstances, for example, under the "Sanctuary" spell, the Crusaders easily approach the enemy hero and attack him, he dies, of course, he immediately revives (because he has immortality) and immediately receives another, already fatal, blow with a sword! :) Plus, it is problematic to cast any negative spell on the Crusaders, it will most likely be rejected!
So, it turns out that they are in many ways more advantageous than monks :)

And monks shoot, sometimes it's easier to develop them:rolleyes:

Besides, with that amount of armor that is put on heroes, it will be very problematic to kill him with one blow.
The Sanctuary spell is, of course, good, but the enemy doesn't skip turns either.
And with a favorable terrain, the Crusaders can get stuck somewhere:)
in my opinion, the Crusader is also a good teleport unit, but such a spell may not appear...


Барон
"Vampires"

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