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#583
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Decontaminator (blue, Rampart, Ivor, Ivor) def Dubrovin Pavel (red, Castle, Valeska, Valya) 2sm4d(3) 146
I don't remember the restarts.
On 111 dwarves are built up. 2 native heroes, but the sawmill is not visible.
Week 1 results: 1-6, elf grade, +1000 houses, tavern in secondary zone-Conf.
Week 2 results: +2000, castle houses, +1000, Mage Guild, market in secondary zone. Fairy external dwelling. 3 cons and Dragon Utopia scouted.
Week 3 results: pegasus and unique grade, miners guild, dryad grove houses, +2000, 1-4 in Conf. Took dryad external dwelling, nagobank by 4, two cons-twos.
On 141 another con-two, dwarf grade.
On 142 Dragon Utopia on 2CD, lost 102 centaurs, 20 fairies, 5 dryads, received breastplate +2 strength, all slippers +2, book of fire and diplomat's ring.
On 143 Ivor broke into the underground treasure zone.
On 144 Damacon level 20 was freed. Ivor is defeated back home, but since troops haven't been brought yet, he runs out of the castle to the well. Dryad grade.
On 145 Ivor is defeated back home again, buys everyone except centaurs and destroys one of the ГО - 130 gr.liches, almost reaches Valya on griffins.
On 146 Valya attacks: Valya 10-7-5-2(20 mana), expert leadership, archery, air, tactics, advanced attack, 130 markovs, 160+ pikemen, 8 Knight, 1+50 gr.griffins, 13 champs, 14 angels, bow +5%.
Ivor 11-13-8-6(56 mana), expert archery, attack, earth, air, logistics, armor, initial pathfinder))), 59 gr.dwarf, 1 gr.pegasus, 6 angels, 22 gr.dryad, 7 gr.pegasi, 12 gr.uniques, 52 gr.elf, Tent, ring of health. If Valya had learned haste, Ivor might not have managed to escape in time. Ivor was left with 1 angel, 10 uniques, 9 dryads, 17 dwarves and a tent; Valya, left with 4 angels, capitulated.
Thanks for the game and experience.

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