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#692
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And yet, since the topic is about the forum users' attitude towards the fourth game, and not the fans' attitude towards it, I will express my negative opinion. The fourth game was, to put it politely, an unsuccessful project (IMHO). Most fans of the series did not accept it. And this is an undeniable fact. Each installment of the Heroes series has its flaws, but, personally for me, there are critically many of them in the fourth game. Since listing everything would be extremely tedious and lengthy, I will only focus on a few: 1. The heroes, not as a game, but specifically the heroes in the game, lost their individuality. And not only within the framework of a race, but also within the framework of the game as a whole (Maybe this is a plus for some, but not for me). 2. The developers never managed to find a balance between troops and heroes. 3. All these immortality potions, coffins. 4. The siege/defense of a castle is just... something else. No comment (it's impossible to be politically correct here). 5. The lack of the ability to upgrade creatures. 6. The drawing of units. The most striking example is the elves. These are not elves – they are some kind of swamp sprites. Now I'm playing the third and fifth games. Sometimes, with my student friends, I play the second game, and when nostalgia overwhelms me, I turn on the first one. I don't feel like playing the fourth game at all. I'm not saying that the fourth game doesn't have its good sides or ideas, but it's the implementation that's the problem. IMHO, the developers released an unfinished product, and they didn't have time to fix it later.

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