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Which is stronger, Death Harbingers/Banshees or Death Knights?

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ArhLich;171794
Hello! It's just that Humans are evil. Although I can still handle them and their training, but Elves... Their initiative and Hidden Archers are a nightmare. I recently fought on a huge map. I had 250 dragons, and my opponent had 1900 Hidden Archers. The Archers moved first, and my dragons were gone, plus his hero cast Haste on the entire army! He killed my entire army with those archers!
And what about the hero development algorithm? I've already tried all the development combinations, but none of them guarantee a 100% victory. Usually, I study Attack, Defense, Education, Black Magic, Summoning Magic.
I agree with you that it's easier to deal with Humans, with their training halls, because they don't have a unit that can wipe out a stack in one turn, like, for example, the Riders of the Fortress.
But even though they have Paladins, they can be blocked. In the late game, the Fortress became very strong. When leveling up a hero against the Fortress, I focus on Defense, Education, Logistics, Dark Magic, and Luck. This is, of course, for the late game. As for the Riders, I think it would be cool, but Deaths definitely need to remain in the game! They are a really beautiful unit!
Вступление в клан"Lost Heroеs"