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I don't think I'll be saying anything new, as the templates already contain the numbers indicating how many objects will be present in each spawn point. I mean that each object in the template has a certain number assigned to it, and the guarding force for the objects corresponds to this number. Thus, we can estimate what might be inside a Pandora's Box by looking at its guarding force. Well, I think everyone knows that...
But where can I find information about these templates?
Added after 20 minutes
Each spawn point is unique, and each has structures that appear more often (i.e., are prioritized).
For example, on grassy terrain, there will be dwarven mines, outposts, and stables...
On swamp terrain, there will be crypts, outposts, and dancing elves.
On barbarian terrain, lakes (which double magic power and add an extra turn) appear most often.
On necropolis terrain, there are also crypts....
Well, and so on...
Is this information based on empirical observation, or does it have some theoretical basis?