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Current analysis of offline tournaments.

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Actually, it's not that scary (not scarier than your rating or the rating of official Tournaments). The grail table will resemble a combined rating of official Tournaments across all games, but it will also include online Tournaments. The formula for calculating grails for Heroes of Might and Magic was devised, and it was already used last year, but then, due to the grail system not being implemented, the column with grails was removed. As a rough estimate, we have a Tournament ending every 2 weeks (and grails are awarded even less frequently). This means that approximately every 2 weeks, we'll need to update the grail table, but not for 50-60 people, but only for the number of participants in the finished Tournament (the first post contains disappointingly small numbers). So, it's all quite feasible and realistic, if there's a desire! Now, about the grail system in a nutshell: participants in Tournaments receive grails, which they use to equip their "doll" (this can also be done not under the avatar, so as not to depend on changes to the forum engine, but in a separate thread, and for convenience, players will provide a link to their doll in their signatures – those who have played RPGs on the forum will understand what I mean). Organizers of official Tournaments hold Tournaments at the end of the year, where players can compete with their dolls (I think these will be arena-style Tournaments, but if the organizers come up with other ways to use the dolls in Tournaments, that would be great! And if we succeed, we need to discuss how to increase the prestige of these Tournaments, perhaps by positioning them as the main, final games of the year? But we can discuss this later). Grails can also be part of the prize pool, i.e., in addition to the grails that a participant receives for participating in an official Tournament, the organizer can allocate their own grails as a prize (as an additional incentive). Grails can be used for clan wars, simple games, etc. Grails will be our Heroesworld property. If I haven't explained it clearly, read the section about grails; everything is described in detail there.