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Oh, it's been a while since my last post. I need to update... :D
So, let's start in order...
Life
Level 2. I always build ballistas when playing offline. Always! And no spearmen, despite their speed advantage :rolleyes: The ballista's shot without any penalties outweighs the spearmen's ranged attack.
Level 3. In my youth, I always built monks. Always! :D But recently, Crusaders have become the best!:D
Level 4. A dilemma. Usually, I build angels. But after trying to play with Champions once, I realized that things are not so simple, because the iron men win by numbers. It's quite a lot... 4 of them per week!!! And if you upgrade the lord.... And they are surprisingly cheap for their level...
Death
Level 2. A dilemma. Cerberi are, of course, three-headed, but not very well protected... Ghosts... The necromancer's ability to constantly replenish their numbers, plus their incorporeality and aging. In general, it depends, but more often than not, I choose ghosts :rolleyes:
Level 3. A dilemma. Vampires... There's no need to talk about their strength :smile54:, but these creatures in large numbers create such poisoning (hmm... a pun :smile26:) that it's just awful... and they also have good damage, plus they are the only ranged unit! :smile02:
Level 4. A dilemma. This is even harder to choose (at least for me). Dragonlings are protected in ranged combat, they cast Fear when attacking + they have a first strike ability against most units :D. Devils... a terrible ability :D plus summoning demons. Once, demons decided the outcome of a final battle in my favor in an online game. In general, here I look at the number of available and existing resources. That's the only way...
Order
What I like about it is its flexibility.
Here, I follow a simple idea. I rarely create a purely magical army... or a purely combat army (casting spells is always useful ;)). Therefore, if I have mages on the second level, then on the third level I only have nymphs. If I have golems on the second level, then on the third level I only have djinns. The second option is preferable, but it's not a panacea.
On the fourth level, only Titans and only them. Always! :D Not building the most powerful ranged unit in the game is, in my opinion, a sin! :D :D :D And there is no penalty in melee combat.
Chaos
Level 2. I never liked minotaurs....
Level 3. I used to always build nightmares. Recently, only ifrits and nothing else. Flying units plus a fire shield against a single cast of Terror. IMO, the first option is better.
Level 4. A dilemma. It might even be tougher than choosing between devils and bone dragons. Black dragonlings are cool, no arguing... But where do you get so much money :D Hydras... multiple attacks without a counterattack are sometimes more useful.
Nature
Level 2. Only elves. Always. I just can't live without ranged units :)
Level 3. Only griffins. Also always :) Unicorns are too weak... Endless retaliation is usually more important to me than blinding...
Level 4. A dilemma. Dragons in large numbers can do wonders (especially in Equilibrium). Phoenixes are strong and are reborn. It's hard to choose.
And in the Portal, I usually always hire fire elves. I have a soft spot for them :D
Might
Level 2. Only harpies (and even more so with Equilibrium, because the Stronghold has become cheaper), because nomads are berserkers who have moved to horses. They die like flies.
Level 3. Cyclops. No comment. ;)
Level 4. A dilemma. Behemoths hit so hard that it's scary. In terms of damage dealt, they are second only to Black Dragons and Bone Dragons, but they are slow. Birds fly and hit with lightning, but they are weak. The choice is difficult, but monsters are still preferable. :rolleyes:
In the end, it turns out that Death has the toughest choice of all :smile26:
That's what I've got!