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yasnikov (yellow, warlock, barbarian) vs PReDS (green, warlock, ?) Teleport 1-1-7, draw.
In the second game, I immediately ended up in a place where the sun doesn't shine, in the only available chest on 111, there was an artifact with -2 morale, gargoyles are not worth it, therefore, nothing can be built on 111, and there will be no time to set up a market for trading. Here I played very carefully. By 117, having received 2 more artifacts for luck in the chests, I broke through to the center, defeating the vampires, captured 2 sulfur mines, on the last step, I defeated the golems guarding the nearby ore, killed many wolves on the way to the blue mercury mine (peasants are a formidable weapon:)), and started collecting chests there, placed a Castle in the barbarian village, put a sorceress in the boat, preparing to visit the yellow island. So, it wasn't that bad, considering the yellow player didn't have dragons. But the game would definitely have dragged on, so I offered a draw.
P.S. I did stumble once, attacking the gem mine guard with the banner of misfortune on the hero - thanks for the auto-attack.
Thanks for the games.