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S.T.A.L.K.E.R. Shadow of Chernobyl

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#13
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I played it twice, and both times, all the interest evaporated at the same point. I also played with the patch; the breakable armor is good, it adds some variety to the monotony, but I wonder, who will pay exorbitant amounts for an exoskeleton that will quickly break down and cannot be repaired? So, after the patch, it's all about strafing and using cover. What I really liked was when I took on quests to kill stalkers, slowly setting up camp on a hill, waiting for the victim to settle down by the campfire, a gentle press of the trigger, a precise shot, a hole in the back of the head, my meal, and then – on my way, for the money. That was interesting. ...clearing the village of bloodsuckers... These moments were interesting because they were *atmospheric*. But... There aren't many of them, and the atmosphere is very much spoiled by the constant, tedious skirmishes with the poor, dim-witted bandits, and many other things.
Первый, кто был забанен за Правду.

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