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GremlinStatistics
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Posts:16
#87
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The monks are driving me crazy... and they're driving me crazy too... I've been stuck in the game for three months now!!!!!!!!!!!! Guys! I've been messing with the monks for three months, and they're messing with me... I think I've figured out the sequence of changes... but no! I can't seem to get that one cube right(((( Oh, damn it... sniff sniff... what should I do?
Added after 14 hours 6 minutes Gremlin;162456
Help!!! I'm stuck!!! Mission #2... the right-bottom campaign... is it the 4th one? I captured the Castle, destroyed it. Created an undead army. Then, somehow, I managed to pass through the blue garrison, even though I didn't visit any tents. Currently, I need to visit the red tent of the Keymaster to free the Necromancer Isra. The path to the tent lies through teleporters. But the first teleporter on the island is guarded by crossbowmen. But how do I get to the island?? I've run around everywhere. I've talked to everyone... nothing!!!!!!!!!!!!!!!!!!! The enemy either knows a flight spell or has some artifact... but I can't kill him to try to take it... as soon as his turn comes, he runs away!!!!! What should I do?????? Help!
There are two cool places on the map... basically, somehow (I'm not very good at English) they manage to steal the keys from the colored guardians... this way, you can open the passage to the hero languishing on the island and bring him to the Seer, who, upon seeing the real Necromancer, will gladly give you a passage across the lake with some logs... I don't know what to do after that... I've built the Castles, killed everyone, and have the artifacts... I don't know what to do... and in the other campaign, I'm still struggling with the monks and their squares.... (((