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Ideas for increasing the popularity of Heroes of Might and Magic.
What should be done with neutral territories? Should they also be captured? But how, if they are neutral? Should we play against the AI? :) This aspect also needs to be considered. And as Arandor rightly pointed out, all clans should have neutral territories nearby; otherwise, it turns out that, for example, our clan is completely surrounded by other clans, which means that all neighboring clans will start claiming our only piece of land. It will be difficult to defend ourselves :) We could organize it based on the archipelago principle. At the beginning, each clan is on its own island, and the entire island belongs to the clan, and then they start conquering other lands. As a result, the territories of the clans will no longer be limited to their own island. And, of course, each clan should have one piece of land that cannot be captured, so that it is impossible to completely destroy a clan :) And give the opportunity to reclaim lost territories.
O God of Earth and Altar, Bow down and hear our cry, Our earthly rulers falter, Our people drift and die, The walls of gold entomb us, The swords of scorn divide, Take not thy thunder from us, Take away our pride.