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#52
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invisible;165898
P.S. A request to the tournament participants: please indicate in the reports the net experience gained in a particular battle, that is, the experience you gained after killing your opponent. There is no need to add anything else. You are confusing the organizers. It is better not to publish the starting 20,000 and the experience gained at the altar anywhere.
It's not a tournament of knowledge, but a tournament of spy agents:smile08:
I will probably reveal a small trick, since the question arose:
What if, out of a bad habit, I took and upgraded the training ground to the maximum experience, even though it wasn't the right one, where it would be 40% = 28,000!!!, but still, will you also count this experience as 20k+ or not?
And another suggestion, to make things easier, maybe we should protect all the experience after the battle (up to the 2nd altar). After all, everyone has the same artifacts, so the experience will not change significantly, but what if there are some who buy all the artifacts and sell them at the altar:smile44:? They are already taking a risk by taking a smaller army, so why not penalize them for it:)
And also:D: it seems that at the beginning people wanted to learn something, but it turns out there is nothing to learn - everyone is just killing each other, so there are 2 options:
bad: everyone writes a report at home and publishes it after the tournament:smile40: - it will be interesting to see if anyone will read them
good: change the amount of money and the choice of artifacts each round, or maybe add more types of territories or change them too (it's not necessary to change the map, but the above can be done quickly), then people will come up with new tactics and there will be no point in telling how they won in this round, otherwise it will become a completely conspiratorial society:smile24:
Of course, we can go further, but it will be more difficult (we will have to think about the balance for longer) and force people to choose additional bonuses, such as experience or money, experience or extra troops, experience or an artifact, etc.

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