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regarding outdated information: it's true that the Royal Infantry has 5 more maximum damage than the other unit, not both.
Hmm... Lay on Hands is a very good ability. But if the enemy only has Slow or Disarming Ray, and not Subdue with Berserk, is it logical to spend a turn of the Paladins to dispel Slow? Ice Calm is a great ability, if only it wasn't vulnerable to Subdue.
I just don't understand one thing... how do you position the units so that they can't be attacked from two squares away? Well, who will cover the archers? They're durable enough as it is...
Hmm... Lay on Hands is a very good ability. But if the enemy only has Slow or Disarming Ray, and not Subdue with Berserk, is it logical to spend a turn of the Paladins to dispel Slow? Ice Calm is a great ability, if only it wasn't vulnerable to Subdue.
I just don't understand one thing... how do you position the units so that they can't be attacked from two squares away? Well, who will cover the archers? They're durable enough as it is...
Есть свет и тьма,
Добро и зло,
Есть сила и власть,
И много всего
Но знай ты одно,
Что все это чушь,
И лишь без любви
Не проживешь ты и дня..
Добро и зло,
Есть сила и власть,
И много всего
Но знай ты одно,
Что все это чушь,
И лишь без любви
Не проживешь ты и дня..