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Reports on online games and their confirmations (Spring 2008 season).

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#242
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invisible (red, Dungeon, Shakti, Shakti) def OUTLAW (blue, Castle, Turis, Turis) 136 2sm4d(3)
After all the rests, I'm in the underground and almost drooled over such a layout: Right near the Castle are external dwellings of troglodytes, minotaurs and manticores, a Dragon Utopia, and I spotted 2 cans. I checked one of them immediately—it had 3-4 angels, so I move on. Got logistics, and then air. I check the second one—it has only one :smile23: , so I take it immediately on 113 and move further. Took the ring of life, bought a book, cleared the external dwellings of minotaurs and manticores, fought my way to an Inferno secondary site. End of the week: minotaurs have nothing, everything from external dwellings has been bought out, but there were no resources to build the portal. On the second [week], I fought my way to the surface—a Barbarian adjacent secondary site. There was immediately a one-unit can—we take it. I find an external market, which helped me buy out all the power from the external dwellings and build up the Castle. Doubled mana at the fountain, found another can (3-4 angels). On 127 I spend the night in it. End of the second week: 2000, Castle, manticores, portal (manticores arrived immediately and subsequently they were always the ones arriving). On 131 troop reinforcement, I take a three-unit can, a hive with 6 wyverns, break back home, double mana, and take another three-unit can. On 134 I take a three-unit Dragon Utopia: it was just pure gold—+10 to all stats and an air book exactly for my expert air magic. On 135 I break through the ГО (wyverns + psychos), visit the library, and on 136 I attack Turis's Castle. Shakti's sky-high stats and his decent army left Igor with no chance.
Thanks for the game!
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Я ламер и играть не умею, нах!:smile33: