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New units in Necropolis. Discussion and selection between upgrades.

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#112
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ValgallaWolf;157658
I agree with everything, and I'll even give it a plus, except for the 1 to 7... That's a bit too much... Then you could say that spear throwers have a 1 to 15 chance... And mana runs out too quickly; by the time a mage unit attacks, it usually has no mana left.
Even if you have a 1 to 3 chance, aren't you afraid of retaliation?
Let's close the topic of probabilities!
For example, in battles against Inferno, you definitely need to lock down the Pit Lord. And the ghosts will reach their destination in 2 turns, while the enemy will only cast a spell once! + You are behind the enemy lines and can continue to harass the archers.
Мне больно видеть белый свет,мне легче в полной темноте.
КиШ.
Ушел на неопределенный срок