Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I always get the siege workshop from the Dwarves, and upgrade the ballista to 3 shots (probably a typo, referring to the siege attack skill from version 2.1). The drop rate for the ballista is low, but I usually don't have any problems with it. I don't see any point in having a strong Dwarf unit without a ballista. At the start, on the second day, I build the forge and immediately buy everything. This won't have a significant impact on the city's economy if you play strategically later on. Then, if I get the chance, I take the tent, but I've never taken the catapult; I manage perfectly well without it, as Chaos is sufficient.