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The essence of the tactics for playing against the Dungeon faction.

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Mos.keen;162085
He's quite the rat, this Zoltan =))

A small addition. We become wary of Zoltan after the 4th or 5th week. However, much depends on the opponent. Brainpower and skill decide (unfortunately, not always in our favor).

Added 3 minutes later
Fireball;161950
Usually, runners are developed according to the following scheme: Keen Mind, Battle to the Last, Chaos Expert. However, you can significantly protect yourself (although not 100%), if you find Unholy Word (for some, this is easy, for others, not so much - that's a separate matter) and develop an anti-runner according to the scheme: Keen Mind, Battle to the Last, Darkness Expert. Necromancer heroes are best suited for this. At a certain point, we buy a Necromancer, even with one skeleton, develop him through mentorship, and give him some undead on some random creature, and our walking defense against runners is ready; even a Ranger can't hide from Matyuk.

Everything is correct, but this problem is solved either with the right ring or with a large stack of Stalkers or Hydras.
Порою люди не со зла
Творят настолько черные дела,
Что до таких блистательных идей
Не вдруг дойдет и записной Злодей

Темный адепт клана GODS