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Discussion about Sylvan (Wood Elves).

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#867
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The starting position for the Sylvans is indeed not very strong (but it's still playable), and in short games, we are far from being the favorites, but that doesn't mean you shouldn't try to play. There is always a chance in any game and against any opponent, and it depends on various factors: the skill of the opponents, the neutral creatures on the map, the artifacts, the abilities, luck, morale, spells in the Guild of Mages, the effect of the week, objects on the map, and so on.
So, you need to try to find ways to win based on the actual situation in the game.

2Psi
Against the Heavens, you can come up with something:)
As an option:
1) Imps in the spellcasters.
2) Deadly Cold (with the perk). With the new Druids, all Chaos magic will work well:)
3) Fire spells (with perks for fire in Chaos magic).
4) Dark magic.
5) Blinding of unique units.
6) Lightning (with the perk).
7) The new archers are quite good against the Heavens with their enhanced arrow.
8) Artifacts for initiative.
9) Light magic (buffs and Vengeance - which can severely damage them, considering they are a damage-dealing stack).
10) Morale and luck.
The Heavens may have a better chance of winning in a long game, but that doesn't mean anything:)
Белый и Пушистый! Иногда.....