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[Tournaments HMM V OFF] "Lord of the Golems"

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#64
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All Orcs
Are they banned??? This can already be seen as disrespect towards the race and considering it overpowered... Explain why it's so harsh???
I've been playing as the Orcs since the release of 3.0, so I can talk about the heroes.

1. Krag - a super mega overpowered hero in the early stages, he can summon (as MDance wrote) 83 Hydras (if I'm not mistaken).
2. Argat - he moves quickly, I don't see anything unbalanced.
3. Garuna - won't be effective in this tournament at all, his ability only works well in the late game, so he's not overpowered either.
4. Goshak - he won't reach the point of having large numbers of Executioners, so IMHO he's a normal hero, and there's no need to exclude him.
5. Shakh Kurakat - his ability is simply useless in this tournament.
6. Hagresh - I wouldn't ban him, but if you do, then you should remove all heroes that specialize in ranged units.
7. Tilshek - well, he has Machines, a good hero for rushing, he can be banned...
8. Kilgan - he doesn't give any bonuses to troops, the number of Goblins he adds is small, because this is a tournament where you need to worry about time, so there's no reason to exclude him.

In the end, I would ban Krag and Tilshek from the Orcs.

Sincerely, Prizrak.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02: