All Orcs
I've been playing as the Orcs since the release of 3.0, so I can talk about the heroes.
1. Krag - a super mega overpowered hero in the early stages, he can summon (as MDance wrote) 83 Hydras (if I'm not mistaken).
2. Argat - he moves quickly, I don't see anything unbalanced.
3. Garuna - won't be effective in this tournament at all, his ability only works well in the late game, so he's not overpowered either.
4. Goshak - he won't reach the point of having large numbers of Executioners, so IMHO he's a normal hero, and there's no need to exclude him.
5. Shakh Kurakat - his ability is simply useless in this tournament.
6. Hagresh - I wouldn't ban him, but if you do, then you should remove all heroes that specialize in ranged units.
7. Tilshek - well, he has Machines, a good hero for rushing, he can be banned...
8. Kilgan - he doesn't give any bonuses to troops, the number of Goblins he adds is small, because this is a tournament where you need to worry about time, so there's no reason to exclude him.
In the end, I would ban Krag and Tilshek from the Orcs.
Sincerely, Prizrak.
