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Level 5-7 by the second week? Well, only if you're playing with the Summer mod, but I don't play with it, and I don't level up Dark magic for Warlocks either. And I don't play rush strategies either, because I'm tired of everyone thinking that Tier 3 units are useless in the late game. So I'm trying to learn how to play a long game, but there's no point in developing at such a crazy pace.
Prolonging the game by CONSCIOUSLY slowing down your development is... hmm... original.
As a result:
1. The time and, to a lesser extent, the location of the battle will be chosen by your opponent (he will come to you, and not you to him).
2. His main hero will be significantly ahead of yours in terms of development level and will clear almost all the best artifacts, dwellings, stat-boosting structures, and special buildings (utopias, etc.).
And if you really want to play a late game, then
your task is exactly the opposite.
As quickly as possible, get to the center, clear it before the opponent arrives, and retreat to your castle along a different route, leaving a scorched earth behind you (a cleared territory)
Порою люди не со зла
Творят настолько черные дела,
Что до таких блистательных идей
Не вдруг дойдет и записной Злодей
Темный адепт клана GODS
Творят настолько черные дела,
Что до таких блистательных идей
Не вдруг дойдет и записной Злодей
Темный адепт клана GODS