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Moderated: OFF-TOPIC in the message

Oh, a great trend has started, creating topics that focus on the essence of tactics! I wanted to create such topics in all sections, but I limited myself to just the Tactics section; in short, respect to Shadar!
by the way, I talked to one of the developers from Nival, and he said that the standard maps in Heroes were originally balanced for the Warrior difficulty.
it's clear that it's more interesting to play against the computer on Hero difficulty, but against a human, it turns out that it's better to play on Veteran or Warrior.
maybe they balanced the races against each other for the Warrior difficulty, and not for the Hero difficulty at all.

Well, that's how people usually play, sometimes even on Beginner, but that's for those who like a quick rush.

And I don't think the start for the Elves is particularly difficult; we have excellent Dryads and the ability to quickly get good archers. If you act wisely on the battlefield, you can avoid losing anyone; in this, they are similar to the Elves, also running around the map and sometimes having battles that last for half an hour. A lot depends on luck, what neutral creatures you encounter, what your second hero is; if it's Ossir or a hero with Dryads, then the start won't be particularly difficult.

Also, like the Demons, the Elves have upgraded creatures that are much stronger than the regular ones, so we upgrade the Fairies to Dryads at the very beginning and turn the Ballerinas into Wind Dancers because they are at least something, even more than something, they are quite a good unit, and if we also use tactics, we will be able to defeat the archers without any problems.
Yes, towards the end, we upgrade the Dryads to Nymphs.

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