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Are those the headless mages? With such awesome units, and not just cannon fodder to cast spells? I like Dungeon primarily for its army, or rather, its ideology – no unnecessary units. And magic only dominates in the early stages (I mean, specialized magic – Chaos), and later you have to rely on your army... Of course, everyone agrees that Dungeon is only good for a rush strategy. That is, it's not a versatile faction... And in my opinion, that's not balanced. You need to find ways to play in the late game, but you can't defeat anyone with just spells.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.
God save us everyone Will we burn inside the fires of a thousand suns...