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#56
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Mutare Drakke;160373
The essence of the Dark Elf gameplay tactic is that once you acquire the "Arcane Wave" and "Chaos Magic" abilities, your magic will be the best. :D

Young lady, you have fallen into a very dangerous misconception. :D

There are four points to consider regarding your statement.

General
1. The longer the game lasts, the more summoning becomes dominant compared to Chaos magic.

Specific
1. Dwarves - you can develop Chaos magic, but don't forget about combat skills, and it's better to take summoning (if you choose Chaos, take Sinithar). A pure Chaos mage will be torn apart.
2. Academy - counterspell and Chaos magic are ineffective (you need to develop a fighter - Kifru or Sorgalla).
3. Orcs - the main hero should definitely be Lethos, with a focus on Darkness and combat skills + elemental vision. It's better to take summoning as the second school (although if the map is not larger than L and there is a ring of cold in the guild, you can take Chaos with deadly cold).

Added 2 minutes later
Mutare Drakke;160410
I agree with you, and no, that is, you are right about the army, but in the last mission of the last campaign, "Lords of the North," I won by using a knight army and the dark elf magic of Illai, that is, I combined them and defeated the main dwarf. :smile17: :smile20:


Yes, but in Multiplayer, you won't have that opportunity

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