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Neutral creatures in Heroes of Might and Magic V.

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#378
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AlexeyPank
I agree. Neutral creatures should be designed in such a way that players would fight for control over them. Neutral creatures should provide unique bonuses and significant advantages, but also have weaknesses.
So, what kind of monster are we creating?
Large, but weak;
Strong, but cowardly;
Terrifying, but cute;
Cunning, but kind;
Mysterious, but open.
And then it will fit perfectly into the balance....
С уважением, Vlad

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