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I heard that Assassin's Creed turned out to be disappointing, and The Club is just mindless button-mashing.
I agree about The Club, but I still find it interesting to play. I'm more into shooters, and I don't need anything particularly good after the frantic Sid Meier's Civilization IV, before that even chess seems like a child's game. I haven't seen such a variety of tactics anywhere else. Imagine Galactic Civilizations in real-time, with a tech tree three times better than in Civilization, and with such tactical possibilities that you can't play the same tactic twice. In short, I recommend it to everyone. For some, it might become the best game of the year. Don't miss it; it's a really good game and a new word in the strategy genre. It's a real-time strategy game, but it will take you two days to complete a single map, not because of the difficulty, but because of the gigantic size. Overall, it's the most original and interesting RTS.
As for Assassin's Creed, I also thought it was disappointing when I heard about it, but the game is very unusual. You don't have to play it the way you play other games, and many people really liked it. It's very much a matter of taste. I think it's a simulator of the ancient world, to which they added the ability to kill at the last moment. But it's still interesting, although if it had been a real hardcore game, where you prepare for the assassination for a very long time, gathering information yourself (not by looking from a tower or doing arcade mini-missions), and preparing for the assassination so that each kill is memorable and the game lasts not 8 hours but 20, so that the gamer is immersed in the atmosphere, and so much effort has been put into it that it's worth playing Assassin's Creed just out of respect for the developers, who, instead of making another trash clone of some game, managed to bring something new to the games (like parkour) and create a well-developed and clearly lovingly made game.