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Of course, dwarves are positioned as a magical race, but it seems to me that they are more inclined towards swordsmanship than magic. I suggest discussing such a development option: we pump luck, leadership, attack, defense, logistics, and the lack of magic is compensated by runes.
Magic must be pumped up in any case so that the hero is at least somewhat useful on the battlefield... otherwise, what will he do? stand aside and smoke? No, it's better to have magic for faster movement than to deal half the damage to the enemy dragon...