Auto-translated
I believe that each race should have two types of heroes (melee and ranged). It's not for nothing that the game is called "Heroes of Might and Magic." Here are my ideas (profession (weapon)):
Humans (Castle) - Knight/Priest.
Knight (sword) - a fighter, meaning he is skilled with a sword and an excellent combat trainer, focusing on combat training, and has some knowledge of basic magic. He is in his element in battle.
Priest (staff and cross) - a mage who spends a lot of time in libraries and churches, learning, first and foremost, the magic of Light, so that demons and other evil creatures feel the wrath of the Elves. He is skilled in all kinds of magic and has some knowledge of combat tactics.
Wood Elves (Sylvan) - Ranger/Archdruid.
Ranger (bow) - although a ranged attacker, he is also a skilled fighter. He and his colleagues are unmatched in accuracy and scouting skills, but he is too weak in melee combat, although he doesn't need it. He strives to uphold the title of Protector of the Forests with honor.
Archdruid (staff) - he is Silanna's chosen one and holds most of her secrets, which he can only reveal to other druids. He knows earth magic like the back of his hand and can "communicate" with any living tree. He creates harmony in the forests, sparing no effort. No one knows Earth magic as well as he does.
Demons (Inferno) - Demon Lord/Heretic
Demon Lord (chaotic axe) - the embodiment of Chaos and Horror, created by Urgash's magic and fueled by the desire to kill and destroy, thanks to the Supreme Demon Kha-Beleth. In addition, the Demon Lord is skilled with a chaotic axe and shows no mercy to anyone.
Heretic (staff on chains) - a mage who has devoted himself to Urgash's magic and the worship of demons. He is a master of Fire magic and uses his magic for the benefit of demons, and has completely lost what little sanity he had.
Undead (Necropolis) - Vampire Lord/Necromancer
Vampire Lord (sword) - a knight or feudal lord who either fell in battle and was resurrected by necromancers, or who, in life, swore allegiance to the dark image of Askh and the Necromancers. The latter believed that they needed tactical knowledge and gladly accepted the Vampire Lords.
Necromancer (staff) - a guardian of Dark magic, possessing the secrets of raising new Undead recruits from fallen living beings. Since they were once mages of the Seven Cities, they carried some secrets with them, trying to improve them. And they began to worship the Spider Face of Askh, and she gave them hope for a better future.
Dark Elves (Dungeon) - Stalker/Warlock
Stalker (one-handed crossbow) - a very experienced assassin, leading the army of Dark Elves. He is a master of surprise attacks, which gives him two advantages: first, the enemy does not have time to react, and second, it instills fear in the enemy. He also knows how to sabotage the enemy, quietly and without noise. He is the best at using a crossbow.
Warlock (staff) - a guardian of the secrets of Malassa, the Dragon of Darkness, and therefore possesses this magic. In the darkness of night or in a cave, his magic is extraordinarily powerful, because darkness gives him strength. He is ruthless in battle and in magic.
Mages (Academy) - Mage/Wizard
Mage (magic wand) - primarily possesses Dark and Chaos magic, as he studies their nature. This also helps him fight against demons, undead, and dark elves, because the mage knows their magic (sorry for the tautology).
Wizard (magic wand) - does not possess magic of destruction and suffering. He is more knowledgeable in his discoveries in the fields of Light and Summoning. He is unmatched in summoning elementals, fire traps, doubles, fallen warriors, phoenixes, and celestial shields. He also, like any priest, knows the buffs of Light magic.
Dwarves (Fortress) - Mountaineer/Rune Priest
Mountaineer (hammer) - the most resilient warrior, adhering to the principle "If you can make it through the mountains, you can make it through anything." He is skilled with a steel hammer and shield and passes on his knowledge of defense to his troops.
Rune Priest (staff-axe) - a guardian of runes, which are only available to dwarves. Although his ancient skill is drawing runes, he is not behind in his knowledge of simple magic. He also knows Fire magic very well, as he worships Arkath, the god of Flame.
Orcs (Stronghold) - Barbarian/Shaman
Barbarian (axe) - this is not only the specialty of an orc hero, it is his state of mind. Barbarians, although bloodthirsty like demons, are not insensitive like humans. They strictly protect the independence of the orcs. They know battle cries, which they use in battle.
Shaman (staff and throwing axes) - an orc who has devoted himself to communicating with spirits and using them in battle. He can also corrupt enemy magic with his talismans with spirits. Their ability is replenished by their total hatred of magic.
That's all, leave your comments, suggestions, and ideas.
Вы имеете право замолчать. Hавсегда.:(
Вы меня будете помнить до последнего дня смерти!:smile24:
Смеpть не стpашна. Стpашно то, что это навсегда...:smile34:
Вы меня будете помнить до последнего дня смерти!:smile24:
Смеpть не стpашна. Стpашно то, что это навсегда...:smile34: