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New battle cries for the Barbarians from Heroes of Might and Magic V.

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#26
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Sorry for the criticism, but you need to come up with more balanced abilities, and why have an ability that prevents centaurs from shooting and allows everyone to fly? And if goblins can counterattack, what's the point? Otherwise, it's not bad, keep coming up with ideas.
1) Flight lasts for ONE turn of the hero:) and during this time, the entire army has 0 defense.
2) I'm trying to balance and limit the duration:)
3) The "Charge!" ability is for when you're fighting large creatures with small forces. Or if there are only a few centaurs left, and they're not very useful.




"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ


"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ