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New battle cries for the Barbarians from Heroes of Might and Magic V.

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#21
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Deafening Shout – affects an enemy unit. This is a non-magical analogue of “Blindness” – the creature skips 1 turn until the “curse” is removed by a hero or until it is attacked. “Khan’s Zeal” Shout – for 3 turns, makes one of your creatures immune to Dark magic spells, except for “Unholy Word,” “Plague,” and “Confusion.” “Axes Ready!” Shout – increases the attack of a friendly creature by 50%, but reduces its defense by 25% for two turns. Draining Shout – can take mana from an enemy hero (3 * hero level) or take all of it from any spellcasting creature.
Вы имеете право замолчать. Hавсегда.:(
Вы меня будете помнить до последнего дня смерти!:smile24:
Смеpть не стpашна. Стpашно то, что это навсегда...:smile34: