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The thing is, just like other towns are replaced (i.e., a neutral town instead of a Conflux, etc.), here, instead of a Stronghold (even though I like this castle!), it just seems to me that Ogres and Orcs should be an evil faction.
And as for the sadist, you made me laugh!
Added after 12 minutes
And also, regarding unique buildings:
As an option, a mercenary guild (an alternative to the refugee camp).
And the Eye of Sauron would add: 5000 gold + 50% growth, complete information about enemies (like in the thieves' guild) + a 4 times larger city overview (+in this radius, it ignores the veil of darkness).
I'll find some good people on the internet and...
And as for the sadist, you made me laugh!
Added after 12 minutes
And also, regarding unique buildings:
As an option, a mercenary guild (an alternative to the refugee camp).
And the Eye of Sauron would add: 5000 gold + 50% growth, complete information about enemies (like in the thieves' guild) + a 4 times larger city overview (+in this radius, it ignores the veil of darkness).
I'll find some good people on the internet and...