Awesome! And how did you change the objects? There are no scripts running – this isn't WoG!!!
I'm completely, completely...!!! :eek: HOW???
+100 to morale! Just tell me! :smile05:
You are absolutely right))) it's not WoG.
It's a company secret[br][/br]One day, a friend brought me a disc...
The disc had 100 scratches! RRRRRR!!!! But it still worked)))
It had SoD, WoG, ERM, a map editor, and another SUPER UTILITY – I can't remember the name!!! :smile27:
It was in English))) I'm not good at English... so I figured it out... figured it out... and learned how to change the image of an object on the map without a script, and it's stored in the map's memory))))
But then I formatted my computer... I abandoned it for 2 years, and then I started writing my own scripts for WoG, but I abandoned that half a year ago...
:smile34:
I found a map on the internet created by the WoG developers for SoD 3.2, using this method without scripts! There are few objects, but it's tolerable – for example, I turned units into passage guardians, and objects into dummies, hiding treasures under them. The WoG guys (not sheep) just changed the objects badly, it was a mess! I used objects from their map (which can't even be called a map) for 5% – I just formatted my own :(
I think I explained it clearly??
LOOK FOR THE SUPER PROGRAM – IT'S GOD in SoD