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In the fifth game, Inferno and Dwarves are intermediate races, but why put Elves in the melee circle and Orcs in the magic circle? Maybe the other way around? Especially since patch 3.1 should be released soon, and people will have time to get used to it. You can confidently play as Orcs in the 5th stage; a fast start is guaranteed.
2. Only Light Elves remain as clearly magical races (we've already used Necromancers and Mages).
Light Elves and Haven are still closer to "melee," and Inferno is somehow closer to chaos magic ;) ... I'll adjust it now!